Systems, Engines, Graphics, Animation
Guilded is a game where you play as the manager of a town in a medieval fantasy world. This is a capstone project that I've worked on from the beginning of fall semester in 2019 to the end of spring semester in 2020.
Production II project done in Montreal with one of the largest teams I ever worked with. Players have to delve into an ancient, ever changing ruin with their friends to see how far they can get.
A graphics project to learn Vulkan - the low level API created by the Khronos Group. Me and another programmer started completely from scratch to create a Vulkan pipeline and renderer.
Animation Programming final project to create a character controller. We created a little game where you play as a hand to showcase IK / FK blend, FK blend, and otherwise.